key-skeletonKey System

Key System Source

Orion Library [Key system]

local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/DenDenZZZ/Orion-UI-Library/refs/heads/main/source')))()
local Window = OrionLib:MakeWindow({Name = "Key Gradeian", HidePremium = false, IntroText = ("Intro Text"), SaveConfig = true, IntroIcon = ("rbxassetid://123456"), ConfigFolder = "OrionTest"})

OrionLib:MakeNotification({
	Name = "LunaPhs",
	Content = "LunaPhs Source [KeyGradeian]",
	Image = "",
	Time = 5
})

_G.Key = "Key"
_G.KeyInput = "string"

function MakeScriptHub()
    print("Script")
end

function CorrectKeyNotification()
    OrionLib:MakeNotification({
	    Name = "Correct Key",
	    Content = "You have entered the correct key!",
	    Image = "rbxassetid://135837991418404",
	    Time = 5
    })
end
function IncorrectKeyNotification()
    OrionLib:MakeNotification({
	    Name = "Incorrect Key",
	    Content = "You have entered the incorrect key!",
	    Image = "rbxassetid://106762371956154",
	    Time = 5
    })
end 
local Tab = Window:MakeTab({
	Name = "Login",
	Icon = "rbxassetid://71888637873702",
	PremiumOnly = false
})

Tab:AddTextbox({
	Name = "Enter Key!",
	Default = "",
	TextDisappear = true,
	Callback = function(Value)
		_G.KeyInput = Value
        print("Keyinput")
	end	  
})

Tab:AddButton({
	Name = "Check Key",
	Callback = function()
      	if _G.KeyInput == _G.Key then
        MakeScriptHub()
        CorrectKeyNotification()
        else
            IncorrectKeyNotification()
        end
  	end    
})

Tab:AddButton({
	Name = "Get key",
	Callback = function()
      	setclipboard("")
  	end    
})
--[[
説明 [キーの設定方法] _G.Key = "ここにキー"
]]

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